Students start from a concrete situation: a game they want to understand and play. Questions arise from that context, and these form the starting point for learning.
Because knowledge is applied directly, it gains meaning. Concepts remain less abstract and become part of a process that the student initiates themselves.
This makes it suitable for a broad group of students.
For some as an extra layer of depth, for others precisely as an entry point to return to learning.
The strength lies in the combination of doing, understanding, and applying — at a pace that suits the learner.